It's optional, but this ensures newly arriving inmates are searched for contraband before entering your prison.Ĭluster all rooms containing contraband together (see 'dangers' under 'intelligence') that prisoners may need to access and set up a buffer room with metal detectors and assigned guards and dog handlers between those and the cells. When left unchecked, prisoners without a cell can easily become criminally insane. If 'room quality' is enabled and all your cells are high quality, some prisoners may not be assigned a cell because all the cells are too high in quality for them. Set up a holding cell and padded holding cell, even if you think you have enough cells and/or don't accept criminally insane (psych ward DLC) inmates. 9 Janitors/workmen/gardeners faffing about the storage room.